Special: If you possess the Sacred Summons feat, you can apply it to a creature on this list whose alignment (as opposed to its subtype or subtypes) matches your aura. These effects don’t apply for creatures from the standard list that aren’t also on this list. It is not flat-footed, however, and it can make attacks of opportunity as normal. The summoned creature appears as normal for the spell but can’t act until next your next turn. When summoning a creature from this list, your debased nature allows you to cast the spell as a standard action. The blood could not be reused as a component if used to draw the protective magic circle.You can summon the aid of creatures driven their very nature to destroy goodness.īenefit(s): When casting summon monster, you also have access to the list of evil monsters on this page. The material required was blood from a humanoid killed within 24 hours of the casting of the spell. The spell required verbal, somatic, and material components. However, if the caster broke concentration early, an uncontrolled demon remained for several seconds before returning to the Abyss, while a demon still in thrall was dismissed immediately. It immediately disappeared when killed or when the spell reached its full duration. A good 5e version would have maybe 1 or 2 for each level alongside the template version, like you said. There wasn’t a generic template version though so the lists were a dozen or two creatures each. The demon remained summoned for up to one hour, as long as the caster kept concentrating, or until it was killed. The summon spell of level X could summon a creature from list number X, 1d3 creatures from list number X-1, or 1d4+1 creatures from list number X-2. The summoned demon could not cross the circle or harm anyone inside it. The caster could form a protective circle large enough to surround one human-sized creature, using up the blood that was required to cast the spell. If the caster's control over the demon ended before the spell expired, it entered a rampage, pursuing and attacking every creature in sight that was not a demon, including the caster, starting with the ones that were closest to it. In the absence of any commands, the demon only attacked in self-defense. If the caster knew the demon's true name, it became considerably easier to control. It obeyed the caster's verbal commands, but constantly attempted to resist them. This is a rare summoning spell where you pick. In the hands of a foolish one, a death sentence. In the hands of a competent caster, this can be an amazing weapon. It's a precarious, tenuous relationship formed between an overconfident caster and a bloodthirsty monster. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can’t summon other demons. The demon appeared at a visible location of the caster's choice within a range of 60 feet (18 meters). Traveller SRD 5th Edition SRD Dungeon World SRD 13th Age SRD d20HeroSRD. Summon Greater Demon nails the feeling of the old-school summoning spell. A barlgura has a 30 percent chance of summoning one barlgura. As the caster grew in power and experience, it became possible to summon even stronger demons. From Xanathars Guide to Everything, page 167. Upon speaking foul words, the spell conjured a demon of the caster's choice, among several options that included barlgura, shadow demon, babau, dybbuk, bulezau, rutterkin, and other demons of similar or lesser strength.
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